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Cartoons are fun, and they're easy to create with a few basic tricks.
For this Sketchbook you will go through the basics of creating your own
cartoon character. You may be using this character in your animation
project.
Design a character and draw it showing different poses and facial
expressions. You should try to fill at least two pages.
Cartoon Character Elements
When
you see animations, you probably don't think about how they're created.
You watch the story and laugh at situations and the character’s funny
expressions, completely unaware of the techniques and tricks behind the
art. But an animation follows several rules, which we'll explore. The
basics of any cartoon character are shape, proportion, identity,
and expression. Expressions, or emotions, are what make a cartoon
character great. There are many different shapes that form any
character. These shapes are the reason you recognize your favorite
cartoon character instantly. When you start drawing animations, you'll
want your characters to look the same when viewed at different angles,
so it's important that you know how your characters are put together.
Even if you create a character just by doodling on a napkin one night,
create a "handbook" of how it should look using shapes.

Shapes
The
character below was created by combining a variety of recognizable
shapers: ovals, circles, triangles and half circles. By creating shapes
like these, you'll always know what the parts your characters are made
of, even when its expression changes. You create the body of a cartoon
character the same way, and the same method applies whether your
character is an animal, human, or something entirely different. Building
cartoon characters from elements is not just a method for amateurs, but
very common in cartoon creation. After designing your character, draw
it from different angles and positions. The famous cartoonist Carl Barks
created detailed instructions for how the various Disney characters
should look and also wrote notes on what made them different from each
other. This way, other cartoonists had a "manual" of Donald, Mickey, and
all the other characters.

Proportion
When
you've created a rough draft of a cartoon character that you're
satisfied with, you can use a simple trick to help you maintain the
proportions of your character. Proportions are vital for recognizing
the character and getting it right in various situations. A simple set
of "help lines," will get you going. Until you can draw your cartoon
half asleep, this is a very useful trick: Divide your character into
natural pieces, such as head, torso, legs, and feet. A quick glance at
this "tool" can help you discover what's wrong with a new drawing--for
example, if the head's too big for the body. You can often detect
whether a cartoonist has just started out by the proportion mistakes he
or she makes.
The
best cartooning advice is basically to "keep it simple." If you want to
create a character that is fast to work with, you need to consider a few
things. The more details you create in your character, the harder it
will be to get them right every time and it will take a lot of time each
time you draw a new one. There is a reason why many famous cartoon
characters consist of few lines and not so many details. Look at Bart
Simpson, Mickey Mouse, or other famous characters and try to imagine
what it would be like to draw them repeatedly if they had big, curly
hair with lots of details, a jacket with fringe, glasses, and beards.
Unless you have unlimited time and/or want to create artwork such as
that seen in graphic novels, keep your character simple. The fewer lines
the better. Moreover, that is where the challenge lies--to create a
distinctive character with just a few lines. Pay extra attention to
details as well, if you use them: Three strands of hair are not the same
as two, and five fingers are not the same as three. The number of
buttons or the pattern on clothing is also important.
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Character Identity
When
working with cartoons, it's vital that your character can be easily
identified. Think of Mickey Mouse's silhouette, with his face and ears.
You instantly recognize Mickey, right? To see if your character has a
great identity, you can simply fill an outlined drawing with color. If
what you have created doesn't look like anything else, then you have
created an easily recognizable figure. Make several drawings of
different views so you'll know you have it right. You don't want your
character to be seen just from behind or in profile..
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Attitudes and Expressions
After
you have established an identity for your character, you'll need to look
at attitudes and expressions. This includes how the character walks,
moves, makes gestures, and shows expressions. Because most characters
are made up of very few lines, it's very important for you to have
decided upon your character's persona, when starting with expressions.
Minor adjustments and changes to the eyes, for example, are enough to
show various expressions. Attitude
is often expressed by the cartoon character's body. When you see watch
cartoons on TV, note that various cartoon types resemble each other.
The villains and thieves are often drawn similarly. They can be thin
with a sneaky look and curved back, and they lift their knees high when
walking. These are often the "clever" bad guys. They are also drawn as
big, bulky figures when they're supposed to be the dumber villains.
Many head honchos of criminal gangs are depicted as small guys, with
huge "torpedoes" at their sides--at least in cartoons and movies. You
don't have to stick to this kind of simplistic view of how criminals
should look, but this kind of knowledge is helpful when you want to
create simple characters that your audience will recognize instantly.
Try to be brave as well, and stay away from stereotypical details.
There's no cartoon bible that you can consult that states that all
characters have four fingers. Just use your imagination. |